Gio.SocketAddress.to_native
Description: Reference for Gio.SocketAddress.to_native

### Virtual Method

# Gio SocketAddressto_native

since: 2.22

#### Declaration [src]

    gboolean
    to_native (
      GSocketAddress* address,
      gpointer dest,
      gsize destlen,
      GError** error
    )

#### Description [src]

Converts a `GSocketAddress` to a native struct sockaddr, which can be passed to low-level functions like `connect()` or bind().

If not enough space is available, a `G_IO_ERROR_NO_SPACE` error is returned. If the address type is not known on the system then a `G_IO_ERROR_NOT_SUPPORTED` error is returned.

Available since: 2.22

#### Parameters

`dest`

  Type: `gpointer`

  A pointer to a memory location that will contain the native struct sockaddr.

  The argument can be `NULL`.
  The data is owned by the caller of the method.

`destlen`

  Type: `gsize`

  The size of `dest`. Must be at least as large as g_socket_address_get_native_size().

`error`

  Type: `GError **`

  The return location for a recoverable error.

  The argument can be `NULL`.
  If the return location is not `NULL`, then you must initialize it to a `NULL` `GError*`.
  The argument will be left initialized to `NULL` by the virtual function if there are no errors.
  In case of error, the argument will be set to a newly allocated `GError`; the caller will take ownership of the data, and be responsible for freeing it.

#### Return value

Type: `gboolean`

`TRUE` if `dest` was filled in, `FALSE` on error.