OpenShot Audio Library | OpenShotAudio: juce_Random.h Source File

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juce_Random.h
1/*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 The code included in this file is provided under the terms of the ISC license
11 http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12 To use, copy, modify, and/or distribute this software for any purpose with or
13 without fee is hereby granted provided that the above copyright notice and
14 this permission notice appear in all copies.
15
16 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18 DISCLAIMED.
19
20 ==============================================================================
21*/
22
23namespace juce
24{
25
26//==============================================================================
34 class JUCE_API Random final
35{
36public:
37 //==============================================================================
46 explicit Random (int64 seedValue) noexcept;
47
51 Random();
52
56 int nextInt() noexcept;
57
62 int nextInt (int maxValue) noexcept;
63
67 int nextInt (Range<int> range) noexcept;
68
72 int64 nextInt64() noexcept;
73
77 float nextFloat() noexcept;
78
82 double nextDouble() noexcept;
83
85 bool nextBool() noexcept;
86
90 BigInteger nextLargeNumber (const BigInteger& maximumValue);
91
93 void fillBitsRandomly (void* bufferToFill, size_t sizeInBytes);
94
96 void fillBitsRandomly (BigInteger& arrayToChange, int startBit, int numBits);
97
98 //==============================================================================
100 void setSeed (int64 newSeed) noexcept;
101
103 int64 getSeed() const noexcept { return seed; }
104
109 void combineSeed (int64 seedValue) noexcept;
110
117 void setSeedRandomly();
118
125 static Random& getSystemRandom() noexcept;
126
127private:
128 //==============================================================================
129 int64 seed;
130
131 JUCE_LEAK_DETECTOR (Random)
132};
133
134} // namespace juce
juce::BigInteger
Definition juce_BigInteger.h:39
juce::Random
Definition juce_Random.h:35
juce::Random::nextFloat
float nextFloat() noexcept
Definition juce_Random.cpp:102
juce::Random::fillBitsRandomly
void fillBitsRandomly(void *bufferToFill, size_t sizeInBytes)
Definition juce_Random.cpp:127
juce::Random::nextBool
bool nextBool() noexcept
Definition juce_Random.cpp:97
juce::Random::nextInt
int nextInt() noexcept
Definition juce_Random.cpp:74
juce::Random::nextInt64
int64 nextInt64() noexcept
Definition juce_Random.cpp:92
juce::Random::getSeed
int64 getSeed() const noexcept
Definition juce_Random.h:103
juce::Random::setSeed
void setSeed(int64 newSeed) noexcept
Definition juce_Random.cpp:35
juce::Random::nextDouble
double nextDouble() noexcept
Definition juce_Random.cpp:109
juce::Random::nextLargeNumber
BigInteger nextLargeNumber(const BigInteger &maximumValue)
Definition juce_Random.cpp:114
juce::Random::Random
Random(int64 seedValue) noexcept
Definition juce_Random.cpp:26
juce::Range
Definition juce_Range.h:40