OpenShot Audio Library | OpenShotAudio: juce_AudioFormatReaderSource.h Source File

OpenShot Audio Library | OpenShotAudio 1.0.0

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juce_AudioFormatReaderSource.h
1/*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11 Agreement and JUCE Privacy Policy.
12
13 End User License Agreement: www.juce.com/juce-7-licence
14 Privacy Policy: www.juce.com/juce-privacy-policy
15
16 Or: You may also use this code under the terms of the GPL v3 (see
17 www.gnu.org/licenses).
18
19 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21 DISCLAIMED.
22
23 ==============================================================================
24*/
25
26namespace juce
27{
28
29//==============================================================================
37 class JUCE_API AudioFormatReaderSource : public PositionableAudioSource
38{
39public:
40 //==============================================================================
49 AudioFormatReaderSource (AudioFormatReader* sourceReader,
50 bool deleteReaderWhenThisIsDeleted);
51
53 ~AudioFormatReaderSource() override;
54
55 //==============================================================================
63 void setLooping (bool shouldLoop) override;
64
66 bool isLooping() const override { return looping; }
67
69 AudioFormatReader* getAudioFormatReader() const noexcept { return reader; }
70
71 //==============================================================================
73 void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
74
76 void releaseResources() override;
77
79 void getNextAudioBlock (const AudioSourceChannelInfo&) override;
80
81 //==============================================================================
83 void setNextReadPosition (int64 newPosition) override;
84
86 int64 getNextReadPosition() const override;
87
89 int64 getTotalLength() const override;
90
91private:
92 //==============================================================================
93 OptionalScopedPointer<AudioFormatReader> reader;
94
95 int64 nextPlayPos;
96 bool looping;
97
98 JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioFormatReaderSource)
99};
100
101} // namespace juce
juce::AudioFormatReaderSource
Definition juce_AudioFormatReaderSource.h:38
juce::AudioFormatReaderSource::isLooping
bool isLooping() const override
Definition juce_AudioFormatReaderSource.h:66
juce::AudioFormatReaderSource::AudioFormatReaderSource
AudioFormatReaderSource(AudioFormatReader *sourceReader, bool deleteReaderWhenThisIsDeleted)
Definition juce_AudioFormatReaderSource.cpp:29
juce::AudioFormatReaderSource::getAudioFormatReader
AudioFormatReader * getAudioFormatReader() const noexcept
Definition juce_AudioFormatReaderSource.h:69
juce::AudioFormatReaderSource::setLooping
void setLooping(bool shouldLoop) override
Definition juce_AudioFormatReaderSource.cpp:42
juce::AudioFormatReader
Definition juce_AudioFormatReader.h:44
juce::OptionalScopedPointer
Definition juce_OptionalScopedPointer.h:38
juce::PositionableAudioSource::PositionableAudioSource
PositionableAudioSource()=default
juce::AudioSourceChannelInfo
Definition juce_AudioSource.h:33